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IntroductionEdit

Map cycles giving server owners the possibilty to

a.) create a map rotation depending on the current playercount
b.) constrain voteable maps

This way you are able to prevent people from playing gametypes on wrong maps, e.g. CTF on non-CTF maps.


UsageEdit

Mapcycles are enabled serverside with two variables:

g_useMapcycle 1

g_mapcycle <path>   (e.g. "mapcycles/mymapcycle.cfg")



SyntaxEdit

The syntax of a mapcycle cfg file is:

mapcycle {

    map1 <min player> <max player>

    map2 <min player> <max player>

    ...

}

allowed {

    map1

    map2

    ...

}

Example:

mapcycle {
    aggressor 2 4
    slimefac 4 8
    oa_dm4 4 6
}
allowed {
    oa_dm1
    oa_dm2
}

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